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Build ministry with young adults through collaboration, experimentation, and reflection.
Princeton Theological Seminary’s Ministry with Young Adults: Design Sprint Curriculum is designed for churches and faith leaders ready to move from listening to action. Through guided tools, collaborative games, and reflective practices, small teams partner with young adults to design and host a local pop-up ministry project grounded in their unique context.
Format: Digital curriculum, self-paced design sprint
Team Model: Teams of 6-8 participants
Time Commitment: Approximately 3-4 months
Outcomes:Design and host a local pop-up ministry event
Curriculum Cost: $349 (includes digital downloadable curriculum and three board games: Ripple Effect, Hatch, and Blow Up Your Idea! Games will be shipped upon purchase)
Pastors, ministry leaders, and practitioners seeking new ways to engage young adults as collaborators and co-creators.
Congregational teams ready to experiment, learn, and build together in real-world ministry contexts.
What’s Included in the Curriculum
This design sprint curriculum provides a carefully structured, relational learning experience that equips small teams to collaborate with young adults and bring a local pop-up project to life.
Weekly Interactive Group Meetings: Guided gatherings that support your team as you plan, design, and prepare to host a community-based pop-up project.
Conversation Prompts Centering Young Adult Passions: Structured prompts that invite deep listening and help surface the hopes, questions, and creative energy of young adults.
Comprehensive Leader Guide: A practical, step-by-step guide designed to help leaders facilitate collaboration, center young adult voices, and steward the design process with care.
Research-Informed Insights on Young Adult Meaning-Making: Curated findings that illuminate where and how young adults experience belonging, purpose, and formation today.
Interactive Devotionals: Reflective practices that weave together theology, hospitality, encouragement, and spiritual grounding throughout the sprint.
Collaborative Games and Learning Tools: Engaging activities that build communal awareness, strengthen storytelling, and spark innovative, context-responsive thinking.